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Old Sep 24, 2007, 06:53 PM // 18:53   #21
Frost Gate Guardian
 
Join Date: Aug 2006
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Default I'm targeting the corpse of DOA!

just give me some henchies, man!

seriously, i'd love to spend some more time there, at my own pace, with my own team build...

DOA is very henchable now.....c'mon!
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Old Sep 24, 2007, 07:08 PM // 19:08   #22
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Join Date: May 2007
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Guild: GWEN
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Yeah just give it some time, it might be another two months or so (after GWEN hardmode), but i believe that DoA will start to get a lil more populated.

I agree that DoA (just like Urgoz, Deep) is a little too build specific. There are several different combinations of solo, duo, three man but the you have to use certain builds to become successful. I believe that is the main reason why they have rez shrines in all of GWENs dungeons. It may make it way easier, but at least you can take any profession with any build you would like in those.

I was just talking about this to a friend.

But the reason for no henches, and the reason of PUGs is because its a high reward area. People who can test there metal with other people doing very straineous tasks in DoA deserve the compensation. But i think they could of made it more fun.
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Old Sep 24, 2007, 07:14 PM // 19:14   #23
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U CAN BEAT mallyx EEVEN wihtout the bug glory fox

hard but doable
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Old Sep 24, 2007, 07:22 PM // 19:22   #24
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Argument #8794 for 7 heroes.
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Old Sep 24, 2007, 07:39 PM // 19:39   #25
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Quote:
Originally Posted by Crom The Pale
I, for one, am happy to let it die.

It was never what it was promissed to be. It was the most unbalanced, poorly concieved addition to a game I really enjoy to play. Adding that level of frustration and forced cookie cutter build mentalitly on us was a huge let down and a poor showing of how Anet thinks of its customers.

The first char I reached DoA with was my Dervish, a nightfall only creation, and soon discovered that it was completely useless there. Last time I was there to get Razah for a char I hit 'P' and saw a long list of Obsidian Flesh wars all looking for a party.....
It was the best addition to the game. Period.
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Old Sep 24, 2007, 08:48 PM // 20:48   #26
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Quote:
Originally Posted by Nemo the Capitalist
U CAN BEAT mallyx EEVEN wihtout the bug glory fox

hard but doable
I think Glory Fox is talking about the summoning shadow bug. Killed him twice over the last couple of weeks and did not encounter any bug though. I think I saw it as being fixed in a game update.

Last edited by Effendi Westland; Sep 24, 2007 at 08:52 PM // 20:52..
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Old Sep 24, 2007, 09:30 PM // 21:30   #27
Jungle Guide
 
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Once the initial surge to GWEN dies down a little, people will come back. Especially those who want the Eternal Conquerer of the Domain of Anguish. I know I want to get it.
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Old Sep 24, 2007, 09:32 PM // 21:32   #28
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This is what you get for making an area unbeatable,forcing people to team up and have sucky rewards.

Seriously, DoA was doomed the day it was added. It might see more play if it was ~UW/FoW difficulty, but alas... unbeatable end-boss and crappy area effects (removed in Normal Mode, but are still there in Hard Mode) make it way to hard for most people.

The people who DO have a chance of beating it often are the only ones, and have to work with 3 heroes only. Unless of course a guildy wants to help, but I don't know many people who actually want to try out DoA again (for a crappy reward)...
Oh, and PuG's fail 99% of the time, so that alone makes DoA harder than it could be.


About GW:EN... Even before GW:EN DoA was kinda empty. The only people that were there were armbrace/gem sellers and titan gem farmers. People actually doing quests there were rare.
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Old Sep 24, 2007, 09:50 PM // 21:50   #29
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personally i wish more people did doa cause then armbrace price would drop more and us poor peopel might be able to get some "shinny stuff" lol!
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